Step 2: Integrate Google Analytics
| Introduction: Measure iOS Ads conversions |
|
Step 1: Implement a sign-in experience |
|
Step 2: Integrate Google Analytics |
| Step 3: Initiate on-device conversion measurement using Google Analytics |
| Step 4: Troubleshoot and handle common issues |
Now that you've implemented an authentication system to collect users' emails or phone numbers, you can begin integrating the Google Analytics for Firebase SDK.
Integrate the Google Analytics for Firebase SDK
To use On-Device Conversion Measurement with First-Party Data as described in this tutorial, you must use version 11.14.0 or higher of the Google Analytics for Firebase SDK for Apple platforms. Ensure your project dependencies are updated accordingly. For detailed information about the included SDK modules and configurations, refer to Target capabilities.
Use Cocoapods
If your app uses Cocoapods, ensure your project's Podfile contains either:
pod 'FirebaseAnalytics' # includes GoogleAdsOnDeviceConversion
or
pod 'FirebaseAnalytics/Core'
pod 'GoogleAdsOnDeviceConversion'
Then, run the commands pod repo update and pod install.
Use Swift Package Manager
If your app uses Swift Package Manager, follow the steps at
Swift Package Manager for Firebase.
When you reach the step "Choose the Firebase libraries that you want include in
your app", check FirebaseAnalytics before continuing to the next steps.
Alternatively, check FirebaseAnalytics/Core and
GoogleAdsOnDeviceConversion.
Alternative integration
If your app does not use Cocoapods or Swift Package Manager, integrate as follows:
- Download the public zip file of Firebase from the firebase-ios-sdk GitHub repo.
- Follow the README instructions from the public zip file to add the
frameworks to the project directly. Be sure to add the frameworks from
the
FirebaseAnalyticsdirectory. - In Xcode, add the
-ObjCand-lc++flags to Other Linker Settings in your app target's build settings.
Unity
Add the Firebase Unity SDK (specifically,
FirebaseAnalytics.unitypackage) to your Unity project. More detailed instructions can be found in Add Firebase Unity SDKs.Select the platform iOS at File > Build Settings, then click Build and Run.
In the generated build folder, locate the Podfile and add the following:
pod 'GoogleAdsOnDeviceConversion'
Enable debug mode
Enable debug mode by adding -FIRDebugEnabled under Arguments Passed on
Launch in Xcode's scheme editor. Upon launching the app in Xcode, ensure that
a message like the following appears in the Xcode debug console:
[Firebase/Analytics][I-ACS023007] Analytics v.x.x.x started
...
[Firebase/Analytics][I-ACS023009] Debug logging enabled
Step 1: Implement a sign-in experience Step 3: Initiate measurements using Google Analytics