firebase::
  
    #include <credential.h>
  
GameCenter (Apple) auth provider.
Summary
| Public static attributes | |
|---|---|
| kProviderId | const char *constThe string used to identify this provider.  | 
| Public static functions | |
|---|---|
| GetCredential() | Future< Credential >Generate a credential from GameCenter for the current user.  | 
| GetCredentialLastResult() | Future< Credential >Get the result of the most recent GetCredential() call.  | 
| IsPlayerAuthenticated() | boolTests to see if the current user is signed in to GameCenter.  | 
Public static attributes
kProviderId
const char *const kProviderId
The string used to identify this provider.
Public static functions
GetCredential
Future< Credential > GetCredential()
Generate a credential from GameCenter for the current user.
| Details | |
|---|---|
| Returns | a Future that will be fulfilled with the resulting credential.  | 
GetCredentialLastResult
Future< Credential > GetCredentialLastResult()
Get the result of the most recent GetCredential() call.
| Details | |
|---|---|
| Returns | an object which can be used to retrieve the Credential.  | 
IsPlayerAuthenticated
bool IsPlayerAuthenticated()
Tests to see if the current user is signed in to GameCenter.
| Details | |
|---|---|
| Returns | true if the user is signed in, false otherwise.  |